		bY: McKu 

This was just for a laugh, but it Turned out quite well!
it is the Klingon symbol which bacicly changes colour! 



this if you dont already know will tell you how to install and get the Klingon Symbol Torpedeos working!

Copy the Files i have provided into the GFX folder.





to get a mod to use them you will have to change the torp name,
already listed in the .SHP file of the MOD.
to do this open the .SHP file of any MOD, with notepad  
scrol down untill you find something like this:



######################## WEAPONS DEFINITIONS ###########################################
#	WeaponInfo:Primary/Secondary/Heavy/Heavy2/Special:name:prefix:damage:initialVelocity:
#	linearVelocity:linearAcceleration:angularVelocity:angularAcceleration:range:coneAngle:
# 	inaccuracy:red:green:blue:numAvailable:soundName:Beam/Projectile/Tractor:Any number
#	of ShieldWeapon/BrownOut/Radiation/BreakdownStress/NotBolt/Seeking/Dissipating/Bleedthrough
#
# FEDERATION PHASER
WeaponInfo:Primary:Phasers:fphas:1.2:20000:20000:0:0:0:25000: 50:0.0:1.0:1.0:0.0:0:WEAPONS_PHASER_NORMAL_FEDERATION:Beam:NotBolt:Dissipating
#
# PHOTON TORPEDOES
WeaponInfo:Secondary:Photon Torps:TNG:5:4300:17500:4300:0.045:0.013:16000: 20:0.0:1.0:0.0:0.0:0:WEAPONS_PHOTON_NORMAL:Projectile:Bleedthrough


#########################################################################################

when you find this look for the photon torpedoes,
then on that bottom line look at the part named :Photon Torps:TNG:
then just change it to :Photon Torps:K:
same for quantum torps :Quantum Torps:K:
this can be used for any weapon just change that part of it, as it might not always be named TNG!

have fun and i hope that wasnt too much bother! 


any probs, comments or feedback E-mail me at:

mcku1@hotmail.com

 